14 November 2023 9:26
Jeux d’évasion vraiment cool. Les jeux sont difficiles et pas à la portée de tous. Très belle activité à faire entre ami (e) s ou entre collègues. Marion nous a donné des instructions détaillées avant de commencer. Ils ont également pris le temps de prendre une photo de notre groupe après la partie. Très bon service à la clientèle.
12 November 2023 22:06
Very fun escape rooms, and amazing staff. A great experience for rainy days with friends and family.
01 November 2023 1:31
At Amaze Atwater we completed the Laboratory escape room and it was so much fun! It was very hard to escape, all the tasks were extremely clever but with the help of our amazing game master Deen, we were able to get it done! We just have to say that Deen is an amazing person and Amaze is really lucky to have him! He is incredibly kind, so passionate and enthusiastic about his job and made for such a wonderful game experience! He set the plot for the game in such a fun witty way and was incredibly clever in giving us hints making sure to maximize a fantastic experience for us! Once the game was over, he really took his time to give us advice for our next future games! We will certainly be coming sick and are fighting the urge to come everyday! Hahaha
A big thank you to Deen! You are the best! And we will see you very soon!
30 October 2023 7:10
Amaze definitely has the best escape games! We just finished the Laboratory game at Atwater and props to Deen for making the experience so much better!
20 September 2023 9:47
Great room and great game. Good Level of difficulty! We all enjoyed thanks a lot to our amazing host Jasmin!
12 October 2022 21:31
Jai pas triper mais jai pas tout visiter. Donc une autre visite simpose pour etre sur de mon appreciation.
07 February 2020 9:27
TL: DR review; We effectively skipped puzzles by examining how dirty certain objects were, the staff we had was the worst, and the game design proper is /bad/. Save your money.

*Avoid if you have dust mite allergies/asthma*: dirty place, like staff thinks dark rooms = don't have to clean them.

We were a group of 4 who went this afternoon, 3 of us had been to this location in the past for a shorter puzzle game, and I had been to escape rooms from other companies before and avidly enjoy escape-the-room games and adventure puzzles. We arrive and there's an undated waiver on a windowsill that we're never asked to sign, and the staffer never brings up. Nobody asks us to show ID or anything in case somebody has a medical issue, even though the waiver mentions things like disclosing if we have anxiety, claustrophobia, asthma, etc. We ask where we can store our things and they tell us to store them in a beat-up particle board cabinet near the entrance with a shoddy lock. The puzzles themselves have better security than what we're expected to leave our wallets in. Overall, we got a bad impression of their standards.
We're led into a dark room with props on the walls for the "end photo" we're obliged to take, thick dust on all the static props. The staffer mumbled the 'plot' unenthusiastically and said, "don't worry, we'll be watching if you need help". We were supposed to use a walkie-talkie to ask for hints, but that's not what happens: *remember this part*. What we could interpret of the plot from his dismissive muttering is that we were supposed to find a vaccine in an abandoned private military company.
We enter the 1st room. There's a small desk with a dual screen monitor, 3 lockers, and a touch screen by the door. /Now you know what all the puzzles are like/. Each of the 3 rooms is a derivative of this formula: Using an electronic to have the answer spoon fed to you via some gimmick. A to B, B to C. Only once did we need to work as a 'team' because of distance, otherwise you could easily complete the rooms solo. The gimmick in the 1st room is use of the UV blacklight over a laser keyboard to get a code; the gimmick in the 2nd room is /using a non-interactive environment/ in a VR headset (what is the point?) to get a code; the gimmick in the third room is to use a code given to you to find a key.making the last room the easiest.
So where is the difficulty and how do people fail? The only difficulty to the puzzles are the number of red herrings and overall poor design. Ex: In the 1st room there’s a white board message about a security guard who lost their key with a green lanyard. There is no green lanyard in this game. Whole wall of buttons connected to a locked power box…we never interact with this. The UV light? There were things in the room that would stand out a lot more than the actual clue we were supposed to find: one we almost overlooked because it was fingerprints.and the place is so filthy and full of fingerprints.

After the 1st room we turned off the walkie-talkie because the guy was being irritating and condescending. He comes on at random and asks if we found the keyboard…like yeah dude we had it set up for ten minutes. If he were indeed watching us like he said he would be, he’d know that. As if he had a timer and would wander off, he would at random page in and blurt out solutions. After the 1st room we decided to turn it off, and lo and behold we sped through the 2nd room (the one with the most puzzles and the most interactivity). He burst into the 2nd room as we were finishing and forced us to turn it back on, breaking immersion again and then ignoring us when the VR wouldn’t work. There wasn't a single room where this pr! Ck would let us actually play the game. We even told him flat out after he spoiled the first room to leave us alone and confronted him when he burst into the 2nd room.

He suggested "we needed the help". Nah, he "needs to refund us". Eight thumbs down.

Write a Review for A/Maze: Escape Game Atwater



Overall Rating: